- #How to reset the chat panel texture in elvui wow code#
- #How to reset the chat panel texture in elvui wow windows#
This by going to /WA ➟ Fendoran's Retribution Paladin HUD ➟ Judgment - Progress Bar ➟ Conditions. ◈ Judgment has a ♫ sound effect when under 1.5s left of the cooldown, you can disable ◈ Your Mana will not display unless it's 99.9% or less, and will disappear again at 100%. ◈ Rebuke will not appear unless it's Off Cooldown and your target is casting. ◈ Progress Bars, tracks Buff & Debuff on Player and/or target. ❒ Icons in Grey with text = Spell / Item is on cooldown and not available. ❒ Icons in Color with text = Active buff or active debuff time remaining. ❒ Icons in Color without text = Buff / Debuff / Item currently available. ✐ Texts in Light Blue color = Active stacks. ✐ Texts in Light Green color = Active Shield. ✐ Texts in Light Red color = Active buff / debuff. ✐ Texts in Light Yellow color = Buff / Debuff ending. ✐ Texts in Light Brown color = Buff / Debuff off cooldown. Thanks for the support and I hope you enjoy! Questions or need help adjusting these auras to fit your needs, or with any other weak aura questions.Ĭonsidder joining my in-game ✉ Community chat. Fendoran#3545, please add me if you have any If You Would Like To Support My Work, Here's My ♡ ▸ Shared Media Changes your fonts and bars. ▸ Masque Changes the buttons look, Here's my Skin. ▸ Elvui Changes your UI Interface, Here's my Setup. This Collection Uses Textures, Fonts & Skins From The Following AddOns You can paste this string to /Hekili ➟ Displays ➟ Share Styles. This AddOn focuses around rotation for this class and many other classes. Note: I did NOT make a rotation helper with this Weak Aura, Instead I'm using Hekili, here's my Setup. It is designed to make you better as a Paladin! Spells of your rotation, this is gonna be very useful for both PvP and PvE content. This setup is very smart and helpful, I made this HUD for Retribution Paladins only, it's gonna help you track the most important This is an inspired version of Smexy's HUD, I recommend that you check him out! Please Delete The Current String And Replace It With A New One, Failure To Do So Can Cause Errors run if GetCVar("ScriptErrors")="1" then SetCVar("ScriptErrors","0") print("Show LUA Errors: Off") else SetCVar("ScriptErrors","1") print("Show LUA Errors: On") end If You Get Lua Error, Copy And Paste The Script Below In The Chat To Toggle It Off If you have any questions or suggestions, please let me know in the comments! The gryphons that are at the sides of the bottom bar.Updated for Shadowlands, Recommended Level 50, Unexpected Errors May Occur At Lower Levels ¯\_(ツ)_/¯ Menu bar which has various WoW Options, Character Info, Social etc. Main bar which has a row of shortcuts (at the bottomleft) MinimapZoomOut:Hide() - hides the zoom-out-button (-) Zoom Buttons MinimapZoomIn:Hide() - hides the zoom-in-button (+) The little button at the topleft of the minimap that toggles the worldmap
PartyMemberFrameX:Hide() - hides a specified party member (X=1/2/3/4) HidePartyFrame() - hides all party members
All these can be hidden at once by the function HidePartyFrame(), provided by the default party frame lua code.
#How to reset the chat panel texture in elvui wow windows#
The windows that are shown for group members are PartyMemberFrameX, where X = 1.4. The Player window in the upper left that is always shown for yourself is PlayerFrame.
In the following there are listed some frames you might want to hide: Unit Frames Player Window
#How to reset the chat panel texture in elvui wow code#
You will have to go through the code for each frame to get the exact functions, and with some (like target or pet) do some checks before actually showing it, i.e. PlayerFrame:SetScript("OnEvent", PlayerFrame_OnEvent) When hidding the frame you can make the OnEvent function point to nil so no function gets called:Īnd then restore the original function when you want to show the frame again:
Most Blizzard's frames (if not all) use a single function to handle all events, which makes it easier for us. To avoid this you need to prevent the frame from getting these events or from executing the code that makes the frame show. NOTE: Most frames have event handlers so even if you hide it, it can pop back up as a result of an event handler calling it's Show function. If you use this in a Macro (not in an Addon), you have to add a /script-tag before: To hide a frame, you have to enter the frame name, followed by the command :Hide() 5.4 Shapeshift (Stance/Form/Stealth) Bar.